Golf League HQ

Commissioner Guide

Teams & Flights

Create teams, assign players, manage flights, and configure team handicaps in Golf League HQ.

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Teams & Flights

Teams turn your roster into the competitive structure your league uses throughout the season.

Golf League HQ supports both automatic and manual team creation, along with flights, starting holes, and team-handicap configuration.

Overview

From the Teams area, commissioners can:

  • Generate teams automatically
  • Create teams manually
  • Assign players to team positions
  • Swap player positions
  • Delete teams
  • Move teams between flights
  • Set starting holes
  • Choose flight leaderboard behavior
  • Use formula-based or manual team handicaps

Team management is commissioner-only. Secretaries can help with the roster, handicaps, and Senior Tee approvals, but the Teams area's create, generate, edit, and delete controls are available to commissioners.

Before You Begin

Before creating teams, confirm:

  • The roster is complete
  • Player handicaps are current
  • Flights are defined if your league uses them
  • Your team format is decided
  • Your scramble handicap percentages are set when applicable

Generating teams before those pieces are ready usually creates extra rework.

Generate Teams Automatically

Golf League HQ can build teams automatically from the league roster.

Generated teams appear in the Teams tab, ready to review and adjust.

The current automatic process:

  • Sorts golfers by handicap
  • Pairs players in handicap order
  • Places the lower-handicap golfer in the first team position

This provides a quick starting structure when your league wants system-generated teams.

Create Teams Manually

Use manual team creation when you already know which golfers should play together.

1. Open Teams

Navigate to the league's Teams area.

2. Choose manual team creation

Add a team and select its players.

3. Review team positions

Golf League HQ supports the two player positions typically shown as the first and second team slots.

4. Save the team

Complete the team setup and continue until the season's teams are ready.

Swap Team Positions

You can swap the golfers assigned to the first and second team positions.

This changes their displayed team position without requiring the team to be rebuilt.

Team Handicaps

Golf League HQ supports both:

  • Formula-based team handicaps
  • Manual team handicaps

Use the method defined by your league rules.

Scramble Team Handicaps

For scramble competition, Golf League HQ can calculate a team handicap using the league's configured low- and high-handicap percentages.

The implemented formula follows:

Low-handicap player × low percentage + high-handicap player × high percentage

The league settings determine the percentages used.

Manual Handicap Override

If your league rules require a different team handicap, commissioners can use a manual team handicap instead of the calculated value.

Keep manual overrides consistent with your league's published rules.

Flights

Teams can be assigned to flights.

Flights group your teams into competitive brackets.

Flights allow the league to separate teams into different competitive groupings.

Commissioners can move teams between flights as needed.

Flight Leaderboard Type

Each flight can use a leaderboard style appropriate to the league configuration.

The implemented options include competition views such as:

  • Standings
  • Skins

Choose the flight behavior that matches how your league tracks competition.

Starting Holes

Teams can have a starting-hole value associated with them.

This is useful for leagues using shotgun starts or other round structures where teams begin on different holes.

Round-specific pairings can also carry starting-hole assignments.

Delete a Team

Commissioners can delete teams when they are no longer needed.

Before deleting a team, review whether the team is already associated with season activity.

Rebuilding Teams Mid-Season

Avoid casually regenerating teams after the season has started.

The automatic generation workflow replaces the season's existing teams, and team changes can affect how commissioners interpret standings, pairings, and historical competition.

Best Practices

Finalize handicaps first

Team generation and team-handicap calculations depend on the golfer handicap information available at the time.

Decide your flights before scheduling competition

This makes team assignment and standings easier to manage consistently.

Use manual teams when continuity matters

If teams should remain stable from a prior plan or draft, create them manually rather than regenerating.

Review starting holes separately from team identity

Starting holes are operational information. Don't use them as a substitute for round-specific pairing review.

Common Questions

Can Golf League HQ create teams automatically?

Yes. Commissioners can generate teams from the roster.

What happens to existing teams if I generate them again?

The existing season teams are cleared and replaced by the newly generated teams.

Can I create teams manually?

Yes.

Can I move a team to another flight?

Yes. Commissioners can manage team flight assignments.

How is a scramble team handicap calculated?

Golf League HQ can apply the configured low-handicap percentage to the lower-handicap player and the high-handicap percentage to the higher-handicap player, then combine those values.

Can I override the team handicap?

Yes. Manual team handicap values are supported.

Can a Secretary edit teams?

No. The Teams area is commissioner-only. Secretaries assist with roster, handicap, and Senior Tee work instead.

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